Genealogies of the New Aesthetic

Christiane Paul and Malcolm Levy

Whether or not you believe in the theoretical and art-historical value of the concept of a New Aesthetic – and the related buzz surrounding the labels of post-digital, post-Internet, post-medium – their rapid spread throughout art networks testifies to a need for terminologies that capture a certain condition of cultural and artistic practice in the early 21st century … More Genealogies of the New Aesthetic

“It’s not a joke!” Bio-art and the aesthetics of humour

Isabel De Sena Cortabitarte

In this paper I assert that in bio-art, the use of humour as a rhetorical tool holds the potential to bring ambiguous, non-normative perspectives into ethical questions that arise from developments in the life sciences (that field concerned with the study of living organisms and the advancement of life-altering interventions, such as bioengineering and genetic manipulation). … More “It’s not a joke!” Bio-art and the aesthetics of humour

Whimmydiddles, Whirligigs, and Capital Punishment: A History of Toys and Games, Being A Partial and Idiosyncratic Exploration of Several Centuries of Developments, Focusing Largely on Europe and North America.

Tyler Calkin

Toys are for everyone, not just the young: models, miniatures and replicas are as much for adults as they are for children. And the function of a toy extends beyond a moment’s amusement. Throughout history and across cultures, toys have been created to serve as tools for teaching. Indeed, they are almost always instructive in some capacity, eve if they have not been built with a primarily pedagogical intent. Toys are reflectors and propagators of a culture’s ideology, and variably serve as teachers of moral lessons, mathematics, imperialist narratives, class distinctions, and spirituality. … More Whimmydiddles, Whirligigs, and Capital Punishment: A History of Toys and Games, Being A Partial and Idiosyncratic Exploration of Several Centuries of Developments, Focusing Largely on Europe and North America.

Play: Active – A curatorial project in the form of a workshop

Tom Leeser

The political theorist, Hannah Arendt stated that we “define labor as the opposite of play.” However the predominant value of labor has evolved from physical activities embedded in a manufacturing economy to a form of indexical finance that is decoupled from the production and exchange of things. This digitally based “fiat” economy has fractured the definitions of labor and play that was articulated by Arendt. … More Play: Active – A curatorial project in the form of a workshop

Culture in Miniature: Toy Dogs and Object Life

Chi-ming Yang

In April 2007, National Human Genome Research Institute scientists published their discovery of a single gene responsible for the smallness of small dogs. The research showed that minute genetic mutations can determine the vast difference between a chihuahua and a Great Dane, two creatures that are poles apart but nonetheless share the elastic designation “dog.” … More Culture in Miniature: Toy Dogs and Object Life

To Be Announced

Courtney Malick

As we venture into the second decade of the 21st century, it is at times difficult to reconcile the tensions between what remains standard from the past with the complex nuances in thought and technology that complicate contemporary life. … More To Be Announced